Pokemon Mystery Dungeon - Items
When a Pokemon eats a Seed, Berry, or drink, its Belly is filled by 5.
When levels up, doesn't check if moves to be learned already exist.
All items except rocks can be thrown up to 10 spaces in the thrower's direction (the "straight line" range).
If a foe is initially asleep, it wakes up when an item is thrown to it.
Sticky Items
An item can be made sticky with the Sticky Trap.
A sticky held item is treated as though it were nothing, except for effects that make a Pokemon lose its item such as Trick, Thief, and Knock Off, as well as the global "Identifying" status.
A Pokemon can be made to hold a sticky item, but that item can't be removed from that Pokemon after it is held. Items remain sticky even when a new floor is entered, but not after leaving the dungeon. A sticky item can't be eaten or used. If a sticky item was equipped, it can't be unequipped and other items can't be equipped. However, a sticky item can be equipped from a non-sticky item.
A sticky item can be thrown unless it has a quantity (such as "Gravelerock 1" or "Silver Spike 2"). A sticky item can be placed on the ground. A sticky item can be sold in shops in dungeons. If a thrown sticky item hits another Pokemon, the item doesn't have an effect on that Pokemon or fill its Belly, but that Pokemon loses 2 HP; this applies to all items, such as Seeds.
If the Ice Part, Rock Part, and Steel Part appear in the Toolbox, it doesn't matter whether they are sticky for their effect to take place. The same applies to the Wish Stone.
Money
Money can be thrown and held by a Pokemon, just like other items. If switched with another item, it appears in the Toolbox. When the player leaves the dungeon, the money is added to the player's money supply.
Item Descriptions
The in-game description for Reviver Orb is incorrect: its effect works even if its holder faints from an explosion.
- Reviver Orb
- When holder has 0 HP or less, it is revived, and this item is consumed.
- Possess Orb
- When holder has 0 HP or less, if holder is the team leader and has at least one ally, it is revived; an ally chosen at random disappears; and this item is consumed.
- Nothing
(Displayed when a Pokemon isn't holding an item.)
- Stick
Power 2. 6-10 count.
- Iron Thorn
Power 2. 5-8 count.
- Silver Spike
Power 2. 5-8 count.
- Gold Fang
Power 2. 5 count.
- Cacnea Spike
Power 2. 5 count.
- Corsola Twig
Power 2. 5 count.
- Gravelerock
A rock. Reduces target's HP by 20. 3-5 count.
- Geo Pebble
A rock. Reduces target's HP by 15. 7-10 count.
- Mobile Scarf
Holder can enter magma, sky, lava, and wall tiles.
- Heal Ribbon
Speeds HP regeneration, but makes the Belly empty faster. (See Notes.)
- Twist Band
Effects can't reduce holder's Attack and Special Attack stat stages and stat multipliers.
- Scope Lens
Attacks and moves by the holder are more likely to be critical hits. (See damage calculation.)
- Patsy Band
Attacks and moves against the holder are more likely to be critical hits. (See damage calculation.)
- No-Stick Cap
Unless this item is sticky, the Sticky Trap does nothing when holder triggers it.
- Pierce Band
Effect similar to "Holder +Pierce."
- Joy Ribbon
At the end of each turn, if holder is a team member, holder earns Exp. Points equal to the HP it lost that turn.
- X-Ray Specs
Effect similar to "Holder +Scanning, +Power Ears."
- Persim Band
Holder cannot be confused.
- Power Band
Increases holder's Attack by 12.
- Pecha Scarf
Holder cannot be poisoned or badly poisoned.
- Insomniscope
Effect similar to "Holder +Sleepless."
- Warp Scarf
A hold item that occasionally warps the Pokémon to another place on the same floor.
- Tight Belt
Prevents holder's Belly from declining each turn after taking most actions. (See notes.)
- Sneak Scarf
If a foe was initially asleep, holder does not make it wake up.
- Gold Ribbon
No effect.
- Goggle Specs
Effect similar to "Holder +Eyedrops."
- Diet Ribbon
Unless this item is sticky, if the holder is the team leader, its Belly declines faster. Even if this item is sticky, if the holder is not the team leader and whenever the holder is no longer the team leader, its Belly is set to 0.
- Trap Scarf
Holder does not trigger traps when it steps on them. (Wonder Tiles are not traps. Holder may trigger them using the "Trigger" command.)
- Racket Band
If holder is on a room tile at the end of its turn, all foes in that room that were initially asleep wake up.
- Def. Scarf
Increases holder's Defense by 12.
- Stamina Band
Holder's Belly declines more slowly each turn after taking most actions. (See notes.)
- Plain Ribbon
No effect.
- Special Band
Increases holder's Special Attack by 12.
- Zinc Band
Increases holder's Special Defense by 8.
- Detect Band
Accuracy of attacks against the holder is reduced by 30.
- Alert Specs
Effects other than the Trip Trap can't make holder lose this item.
- Dodge Scarf
Thrown items always miss the holder.
- Bounce Band
Thrown items bounce off the holder and travel the rest of their movement in the opposite direction, unless the thrower has the Pierce status. (Applied before accuracy effects.) If the thrown item is a rock, it misses the holder.
- Curve Band
A hold item that makes thrown items bounce off walls and fly sideways. It has no effect if the Pokémon's status is Pierce or if a rock is thrown.
- Whiff Specs
Items thrown by the holder always miss its target.
- No-Aim Scope
Holder throws items in a random direction.
- Lockon Specs
Items thrown by the holder always hit its target, unless the target is a shopkeeper or a Pokemon waiting to be rescued.
- Munch Belt
Increases holder's Attack and Special Attack by 8 each. Makes the Belly empty faster. (See Notes.)
- Pass Scarf
Enables the holder to pass off moves and attacks. (See the Accuracy Check page for details.) Holder's Belly declines when it passes off moves and attacks.
- Weather Band
No weather effects are applied to the holder.
- Friend Bow
If the holder is the team leader, increases recruiting chances. (See recruiting.)
- Beauty Scarf
- Sun Ribbon
- Lunar Ribbon
Evolution items.
- Ring D
- Ring E
- Ring F
(Probably placeholders for more evolution items.)
- Heal Seed
Heals all status problems. (See "Healing Status Problems".)
- Wish Stone
A mysterious stone shaped like a musical note. It is said to make a wish come true if it is held while exploring the depths of Wish Cave.
- Oran Berry
Recovers 100 HP to target.
- Sitrus Berry
If target's HP is full, increases target's maximum HP by 2 (up to a maximum of 999). Recovers 100 HP to target.
- Eyedrop Seed
+Eyedrops.
- Reviver Seed
Has no effect when used. If this item is not sticky, it deals 1 damage when thrown. When a Pokemon has 0 HP or less, if Item Master is enabled for that Pokemon and that Pokemon holds this item or (if the Pokemon is a team member) this item is in the Toolbox, it is revived, and this item becomes a Plain Seed.
- Blinker Seed
+Blinker.
- Doom Seed
Reduces target's level by 1 and reduces stats normally gained when the target reaches that level. Target has 1 Exp. Point less than needed to level up.
- Allure Seed
+Cross-Eyed.
- Life Seed
Increases target's maximum HP by 3.
- Rawst Berry
Target is no longer burned.
- Hunger Seed
If target is the team leader, decreases maximum Belly size by 5 (and fills its Belly by 5). If target is not the team leader, empties Belly to 0 unless Self-Curer is enabled for target.
- Quick Seed
Increases target's Movement Speed.
- Pecha Berry
Target is no longer poisoned or badly poisoned.
- Cheri Berry
Target is no longer paralyzed.
- Totter Seed
Confuses target.
- Sleep Seed
Puts target to sleep.
- Plain Seed
No effect. If this item is not sticky, it deals no damage when thrown.
- Warp Seed
Target warps.
- Blast Seed
If thrown, reduces target's HP by 20. If eaten, reduces HP of the Pokemon in front by 45. In a boss battle: If thrown, reduces target's HP by 15. If eaten, reduces HP of the Pokemon in front by 30. (When eaten, affects Pokemon even if it's Flying, Digging, Bouncing, or Diving, and cuts corners.)
- Ginseng
A drink. If the drinker is the team leader and has a set move, that move's power bonus is increased by 1 (88% chance) or 3 (12% chance). (Effective only on moves with flag "f" in the list of moves.)
- Joy Seed
Increases target's level by 1. Target has minimum Exp. Points for that level. (Target gains stats and moves according to the new level.)
- Chesto Berry
+Sleepless.
- Stun Seed
+Petrified, and this condition lasts indefinitely.
- Max Elixir
A drink that completely restores the PP of all the drinker's moves.
- Protein
A drink that increases Attack by 3.
- Calcium
A drink that increases Special Attack by 3.
- Iron
A drink that increases Defense by 3.
- Zinc
A drink that increases Special Defense by 3.
- Apple
If Belly is full (ceil(Belly)=max. Belly size), increases max. Belly size by 5. Fills Belly by 50.
- Big Apple
If Belly is full (ceil(Belly)=max. Belly size), increases max. Belly size by 10. Fills Belly by 100.
- Grimy Food
Fills Belly by 30. At random, one of the following is caused to target: Attack and Special Attack down 3 stages; Burned; Poisoned; Paralyzed; Leg Hold.
- Huge Apple
Increases max. Belly size by 10 and fills Belly completely.
- White Gummi - Normal
- Red Gummi - Fire
- Blue Gummi - Water
- Grass Gummi - Grass
- Yellow Gummi - Electric
- Clear Gummi - Ice
- Orange Gummi - Fighting
- Pink Gummi - Poison
- Brown Gummi - Ground
- Sky Gummi - Flying
- Gold Gummi - Psychic
- Green Gummi - Bug
- Gray Gummi - Rock
- Purple Gummi - Ghost
- Royal Gummi - Dragon
- Black Gummi - Dark
- Silver Gummi - Steel
Gummis. More information.
- Banana
If Belly is full (ceil(Belly)=max. Belly size), increases max. Belly size by 5. Fills Belly by 50.
- Chestnut
Fills Belly by 10.
- POKé
Money used at shops, etc.
- Upgrade
- King's Rock
- Thunderstone
- Deepseascale
- Deepseatooth
- Sun Stone
- Moon Stone
- Fire Stone
- Water Stone
- Metal Coat
- Leaf Stone
- Dragon Scale
- Link Cable
Evolution items.
- Ice Part
- Steel Part
- Rock Part
If these three items appear in the Toolbox, they turn into a Music Box. If one of these three items is used, it "crumbles away."
- Music Box
If this item appears in the Toolbox, the chance that Mew will appear is increased. If used, it "crumbles away."
- Key
Opens doors inside dungeons. (If not at a door, the item is consumed.)
- Used TM
Appears after a TM is used. It can be restored using the move Recycle. This item cannot be placed in storage.
- Focus Punch - Focus Punch
- Dragon Claw - Dragon Claw
- Water Pulse - Water Pulse
- Calm Mind - Calm Mind
- Roar - Roar
- Toxic - Toxic
- Hail Orb - Hail
- Bulk Up - Bulk Up
- Bullet Seed - Bullet Seed
- Hidden Power - Hidden Power
- Sunny Orb - Sunny Day
- Taunt - Taunt
- Ice Beam - Ice Beam
- Blizzard - Blizzard
- Hyper Beam - Hyper Beam
- Light Screen - Light Screen
- Protect - Protect
- Rainy Orb - Rain Dance
- Giga Drain - Giga Drain
- Safeguard - Safeguard
- Frustration - Frustration
- Solarbeam - Solarbeam
- Iron Tail - Iron Tail
- Thunderbolt - Thunderbolt
- Thunder - Thunder
- Earthquake - Earthquake
- Return - Return
- Dig - Dig
- Psychic - Psychic
- Shadow Ball - Shadow Ball
- Brick Break - Brick Break
- Evasion Orb - Double Team
- Reflect - Reflect
- Shock Wave - Shock Wave
- Flamethrower - Flamethrower
- Sludge Bomb - Sludge Bomb
- Sandy Orb - Sandstorm
- Fire Blast - Fire Blast
- Rocky Orb - Rock Tomb
- Aerial Ace - Aerial Ace
- Torment - Torment
- Facade - Facade
- Secret Power - Secret Power
- Rest - Rest
- Attract - Attract
- Thief - Thief
- Steel Wing - Steel Wing
- Skill Swap - Skill Swap
- Snatch Orb - Snatch
- Overheat - Overheat
- Wide Slash - Wide Slash
- Excavate - Excavate
- Spin Slash - Spin Slash
- See-Trap Orb - See-Trap
- Mug Orb - Takeaway
- Rebound Orb - Rebound
- Lob Orb - Bloop Slash
- Switcher Orb - Switcher
- Blowback Orb - Blowback
- Warp Orb - Warp
- Transfer Orb - Transfer
- Slow Orb - Slow Down
- Quick Orb - Speed Boost
- Luminous Orb - Searchlight
- Petrify Orb - Petrify
- Stayaway Orb - Stay Away
- Pounce Orb - Pounce
- Trawl Orb - Trawl
- Cleanse Orb - Cleanse
- Observer Orb - Observer
- Decoy Orb - Decoy Maker
- Slumber Orb - Siesta
- Totter Orb - Totter
- Two-Edge Orb - Two-Edge
- Silence Orb - No-Move
- Escape Orb - Escape
- Scanner Orb - Scan
- Radar Orb - Power-Ears
- Drought Orb - Drought
- Trapbust Orb - Trap Buster
- Rollcall Orb - Wild Call
- Invisify Orb - Invisify
- One-Shot Orb - One-Shot
- Identify Orb - HP Gauge
- Vacuum-Cut - Vacuum-Cut
- Reviver Orb - Reviver
- Shocker Orb - Shocker
- Sizebust Orb - Echo
- One-Room Orb - One-Room
- Fill-In Orb - Fill-In
- Trapper Orb - Trapper
- Possess Orb - Possess
- Itemizer Orb - Itemize
- Hurl Orb - Hurl
- Mobile Orb - Mobile
- Toss Orb - Item-Toss
- Stairs Orb - See Stairs
- Longtoss Orb - Long Toss
- Pierce Orb - Pierce
TMs and Orbs.
- Cut
- Fly
- Surf
- Strength
- Flash
- Rock Smash
- Waterfall
- Dive
Hidden Machines. Each Hidden Machine "does not break, but cannot be used in a dungeon."
- Link Box
A marvelous box that enables the user to link and delink moves. Linked moves become separated if their combined PP drops to zero.
- Switch Box
A curious box that enables the user to switch the rescue team's leader. Only official team members may become the team leader.
- Weavile Fig
Weavile statue. When in the Toolbox somehow, works like a Link Box.
- Mime Jr. Fig
Mime Jr. statue. When in the Toolbox somehow, works like a Link Box.
- Beatup Orb - Beat Up
Unused Orb.
- G Machine 6
- G Machine 7
- G Machine 8
(Probably placeholders for other items like the Link Box. These items work like the Link Box.)